When Wil Wheaton was a boy he loved Star Wars and Star Trek. As a child, he pretended to fly around in space on the Enterprise...and now he’s an adult who...pretends to fly around in space on the Enterprise.
Commander Wheaton along with Jesse Cox, Jaime King, and Jessica Chobot plan to survive Star Trek: Five-Year Mission Board Game by Mayfair Games. This co-operative dice-placement game lets you roll with the punches as you try to defuse different problems on the Enterprise. Score points, solve problems, and try not to kill each other in the process.
Can Commander Wheaton's low roll work for him in this game? Will Jesse’s talk with the game box pay off in the end? And what will they do when they only have three minutes to solve a problem and no way to talk to each other?
List Price: $34.99
Sale Price: $24.95
You are about to begin your 5-year mission aboard the USS Enterprise. But which one? You can crew the classic Enterprise NCC-1701 or the next generation NCC 1701-D. ALERT! You and your fellow crewmates must cooperate to resolve dangerous situations that threaten to destroy your ship. If you fail, you all lose. Solving threats is the way you score points for your crew and win the game. Each crewmate has a unique ability. These abilities can help the team solve alerts. Use your skills wisely to give your crew the best chance at success. So, which is the crew for you-The Original Series, or the Next Generation?.
- For 3-7 Players
- Playing time 30-45 minutes
- Great strategy game
- Made in USA
Filed under: Star Trek Games